Sunday, November 25, 2007


levelHead is a spatial memory game by Julian Oliver. It uses a cube - with an image on each face - as its only interface. It uses a Sony EyeToy camera to capture the image and a screen to present the computed result. 'Inside' the cube are six rooms, each of which are logically connected by a network of doors. By tilting the cube you lead a character around the rooms. Some doors lead nowhere and will send you back to the beginning. You have just 120 seconds to find the exit of each cube and move to the next. There are five cubes (levels) in total and just as you imagine, the traps become increasingly difficult to avoid. (

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